Escape a loop where you get more and more primitive with each loop. Losing game mechanics and visuals that you've taken for granted!


A/D - Move Left/Right

S - Crouch

Space - Jump

Enter - Shoot

Shift - Hold Direction

Esc - Pause

Nathan - Character Animator & Illustrator

Christian - Tile And Item Artist

Autumn - Environmental Background Artist

Kingsley - Obstacle Implementation and Programming

Thomas - Main Theme Composer

Sriran - UI Implementation and Programming

Chris - Lead Programmer and Mechanic Programmer


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